TJ 16842 - SENIOR XR/VR DEVELOPER

Professional Career Services - Gauteng · Gauteng · R35 000 CTC negotiable based on experience

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Introduction

Ref: TJ 16842 - SENIOR XR/VR DEVELOPER

Employer Description

A multimedia production company, specialising in the production of visual based procedure training, safety material & consulting

Duties & Responsibilities

Job Description

  • Technical Leadership & Execution
  • Lead the design, development, and deployment of VR/XR applications, ensuring high-performance, scalable, and maintainable code.
  • Provide technical architecture oversight, including code reviews, design patterns, and optimisation.
  • Develop prototypes and explore emerging XR technologies to enhance the company’s portfolio.
  • Collaborate with UX/UI designers, 3D artists, and QA teams to deliver immersive and interactive experiences.
  • Team Leadership & Mentorship
  • Lead, mentor, and develop a multidisciplinary team of developers, 3D artists, and testers.
  • Promote a culture of continuous learning, innovation, and excellence.
  • Conduct regular performance reviews and guide career development of team members.
  • Project & Process Management
  • Plan and manage multiple VR/XR projects simultaneously, ensuring milestones are met on time.
  • Implement best practices in agile/Scrum methodologies, version control, and pipelines.
  • Monitor workflows to maximise productivity, minimise technical debt, and maintain quality.
  • Budget & Resource Management
  • Assist with project costing and operational budgeting.
  • Ensure resource allocation and procurement of hardware/software meet project requirements.
  • Identify and implement cost-saving measures without compromising quality.
  • Stakeholder & Client Engagement
  • Act as the technical point of contact for clients and internal stakeholders.
  • Translate complex technical concepts into clear, actionable insights for non-technical stakeholders.
  • Ensure client satisfaction through timely delivery, quality, and technical excellence.
  • Vendor & Technology Management
  • Evaluate, select, and manage VR/AR software and hardware vendors.
  • Negotiate contracts, monitor vendor performance, and maintain quality standards.
  • Compliance & Risk
  • Ensure all projects comply with relevant legal, safety, and privacy standards.
  • Identify operational risks and propose mitigation strategies.

Desired Experience & Qualification

Qualifications

  • Bachelor’s degree in Computer Science, Game Development, VR/AR, or a related field (Managerial or Project Management courses beneficial).

Skills

  • Advanced proficiency in Unity and/or Unreal Engine, including VR/XR optimization.
  • Strong programming skills in C# and/or C++, with experience in 3D rendering, physics, and VR interaction models.
  • Familiarity with shader programming, AR SDKs (ARKit/ARCore), multiplayer/networked VR, and VR hardware (Meta Quest, HTC Vive, Oculus, etc.).
  • Proficiency in 3D modeling software: Blender, 3D Max, Maya, or similar.
  • Knowledge of Agile/Scrum methodologies, version control (Git), CI/CD, unit testing, and documentation
  • 7+ years of experience in VR/XR development or game/interactive media development.
  • 3+ years in a leadership role   managing teams and multiple projects simultaneously.
  • Demonstrated experience delivering complex VR/XR projects from concept to deployment.
  • Proven ability to interact with clients at a high level and provide technical guidance.
  • Certifications (optional but desirable): Unity Certified Developer, Unreal Engine Certification, Agile/Scrum, PMP.

Package & Remuneration

Salary/Package

R35 000 CTC negotiable based on experience

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