Senior / Craft Specialist XR Developer

Executive Placements · Windsor East

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We're Hiring: Senior / Craft Specialist XR Developer (Project Contract)

Looking for an experienced Senior / Craft Specialist XR Developer to join our XR Development team and play a key technical role in the development of immersive VR/XR training experiences, simulators and interactive technology solutions.

This is not simply a Unity development role.

We're looking for someone who can operate confidently across XR development, system architecture, optimisation, interaction design, technical problem-solving and hardware/software integration --- while also helping strengthen the technical capability of the wider XR team.

You'll work within multidisciplinary project teams alongside XR Developers, 3D Artists, Animators, Learning specialists, QA, Delivery Leads and our simulator/hardware resources.

At this level, we need someone who can take on complex technical challenges, help establish the right technical approach for projects, support and mentor developing XR Developers and contribute to the continued evolution of TBR's XR frameworks, tools and development practices. This reflects the Craft Specialist framework's emphasis on advanced implementation, specialist problem-solving, mentorship, framework maturity and operational technical leadership.

What you'll be responsible for

Developing advanced VR/XR applications and immersive training experiences in Unity.

Translating project and client requirements into appropriate technical requirements, use cases and interaction solutions.

Supporting the technical setup and initialisation of XR projects, including selecting appropriate development tools, frameworks, SDKs and technologies.

Configuring and maintaining development environments, repositories, XR SDKs and build pipelines.

Conducting technical feasibility assessments and proof-of-concepts for new functionality, technologies and integrations.

Designing and developing immersive XR interactions, object behaviours, physics-based interactions, UI/UX systems and multimodal feedback.

Creating intuitive and comfortable XR experiences that consider usability, accessibility, ergonomics and motion comfort.

Profiling and optimising applications across CPU, GPU, memory, assets, shaders, textures and runtime performance.

Optimising code for maintainability, scalability and performance.

Maintaining strong coding standards, architectural consistency, documentation and version-control discipline.

Integrating and maintaining VR/AR SDKs and platform technologies.

Contributing to the maintenance and improvement of TBR's shared XR frameworks, reusable systems, project templates and development pipelines.

Diagnosing and resolving complex runtime, integration and performance

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Senior / Craft Specialist XR Developer at Executive Placements — Windsor East · JobAlertsZA