Junior-Mid VR/XR Specialist
Job Placements · Windsor East
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Start free — we apply for you →We're Hiring: Junior-Mid VR/XR Specialist (Project Contract)
Looking for a technically curious, hands-on Junior-Mid VR/XR developer to join our XR Development team and help us build immersive, interactive training experiences.
This is a development and implementation role for someone who already has a foundation in Unity and XR development but is still building their technical depth and practical experience.
You'll work alongside experienced XR Developers and Craft Specialists, contributing to real client projects while developing your skills across Unity development, XR interactions, UI, testing, deployment and simulator environments.
We're looking for someone who wants more than just a development job --- we want someone who is excited about learning the craft, solving problems and progressively growing into a highly capable XR Developer.
What you'll be responsible for
Supporting the development and implementation of VR/XR applications and experiences in Unity.
Completing assigned development and implementation tasks under the guidance of more experienced XR Developers.
Assisting with scene setup, asset integration, object placement and project preparation.
Implementing and supporting XR interactions, object behaviours, controls and gameplay functionality.
Building and configuring menus, prompts, indicators and other UI elements.
Supporting visual, audio, animation and interaction feedback systems.
Participating in usability, interaction and functionality testing.
Assisting with bug fixing, debugging and resolving assigned technical issues.
Supporting build preparation, implementation validation and deployment activities.
Working with repositories, SDKs, project structures and development workflows used across TBR projects.
Following established coding standards, naming conventions, project structures and version-control practices.
Collaborating with XR, Animation, 3D Art, Learning Design, QA, Production and project delivery teams.
Communicating progress, blockers and support requirements clearly to senior developers and project teams.
Participating in technical discussions, workshops, demonstrations and knowledge-sharing opportunities.
Supporting client-site testing, commissioning and deployment activities where required.
What we're looking for
Must have
A relevant qualification, certificate, diploma or demonstrated practical training/experience in Software Development, Game Development, Interactive Media, Computer Science, XR/VR Development or a related field.
Practical working knowledge of Unity.
Working knowledge of C#.
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